Magic at the Masthead
Magic at the Masthead is a choose-your-own-adventure interactive fiction game commissioned by Choice of Games. You can find out all about it, and play the demo, here.
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You are the new first lieutenant on the MNS Meredith, a neat, fast little frigate in the Measarrean Navy. Officially, your orders are to get out there and harass the enemy. In fact, Measarrean naval intelligence has tasked you with finding out if there is any truth to the rumours that your enemies, the Oriolenn, have developed a weapon powerful enough to manipulate the fundamental laws of nature. It’s a mission that will take you into the heart of enemy territory, and challenge your crew to the utmost. And if you can find, or even claim, this weapon, what then? Will you allow it to transform the world forever? Claim it for yourself? Or attempt to destroy it?
Play as cis or trans; male (he/him), female (she/her), nonbinary (they/them), agender (e/em), or set your own pronouns; gay, straight, bisexual, asexual and/or aromantic with alternative ‘particular friend’ paths available for platonic intimacy.
Focus on naval prowess and hone your crew into a fighting force that can win any battle - with your tactical genius, of course.
Focus on naval intelligence and gain as much information as possible on the enemy’s plans - while using your skill and guile to sew sedition in their ranks.
Focus on natural philosophy, and become a world expert on magic and all the ways it can - or can’t - be harnessed.
Survive attacks from magical creatures and miasmic magical storms. Build diplomatic relationships with mer people. Build a happy and efficient ship - or let it become lubberly and mutinous.
Use your influence over your fellow officers to shape them into very different possible versions of themselves.